Find out about ShrinkWrap, a new command in Rhino 8 that creates watertight meshes from less than optimal geometry. ShrinkWrap will work with any combination of surfaces, solids, meshes or SubD’s. Watch our video and learn more.
In this introductory level video tutorial, Phil creates a night-time architectural interior render with V-Ray 6 for Rhino 7. We examine adjusting the camera exposure and adding interior elements and materials from Chaos Cosmos before going on to add…
How to create a ‘White Studio Render’ in V-Ray 6 for Rhino. This introductory level video tutorial explains the default V-Ray lighting and background set-up and goes on to show how, in a few simple steps, you can create a professional product rendering.
In this video we set out to demonstrate how to create an architectural scene using V-Ray 6 for Rhino. In some quarters V-Ray has a reputation for complexity, but this video will show how a scene can be created, adjusted, and rendered, in a few simple steps.
Introductory level Rhino3D video for architectural users in which Phil Cook looks at using Rhino like SketchUp and more specifically ways in which the ‘Push-Pull’ editing method in SketchUp can be emulated in Rhino.
Two Videos looking at V-Ray 5 with Rhino 7. In these tutorials we explore new features of V-Ray 5 for Rhino, including Vision, Light Gen, Chaos Cosmos, Chaos Cloud, Light Mix & Vantage plus Creating Decals.
Watch the recording of the presentation from award-winning ceramic artist and maker, Michael Eden, at the Rhino UK User Group Meeting. Following Michael’s presentation we have a live Q&A with the online audience.
In this Rhino 3D video, Phil Cook from Simply Rhino looks at Rendering improvements in Rhino v7. This includes the ‘Cycles’ Raytrace Render and how we can add Denoiser elements with the new Package Manager in Rhino 7. Finally, the new Physically Based Materials are discussed.
QuadRemesh is great new tool in Rhino v7 for reverse engineering and mesh retopology. In this short introductory video, Phil Cook from Simply Rhino runs through the basics of QuadRemesh and shows an example of how this can be helpful in reverse engineering.
In this Simply Rhino video Phil Cook introduces the concept of both Block Instances and Worksessions. Phil explains how they can be used to aid organisation and file management as well as creating a means of iterating repetitive design elements when multiple concepts need to be explored.
Rhino 6 contains significant improvements and new features relating to presentation and documentation in Rhino3d. In this video, Phil Cook at Simply Rhino looks at View Capture, Snapshots and Make […]